WASTE | Studio 12

waste
n. wast·ed, wast·ing, wastes

1. An unusable or unwanted substance or material, such as a waste product.
2. Garbage; trash.

Waste is a huge problem worldwide in the current times, as the capitalist and laissez-faire philosophy, requiring continual economic growth, and future inevitably deplete of the finite natural resources of the earth, and other broadly utilized resources. Waste is directly linked to human development, both technologically and socially. As said we before:

Rapid technology change, low initial cost, and planned obsolescence have resulted in a fast-growing surplus of waste around the globe and the dimensions of the problem drives architects and artist to look for solutions and to find ways of re-using and recycling waste in their projects.

This time is Studio 12 who is developing a new project, under the statement that cities create things, consume them and produce their by-product which we call waste. The efficient functioning of a city depends on its ability to deal with this waste. In our economy the patterns of production, consumption and waste management are global, but the effects are localised.

Waste management is a significant environmental justice issue. Many of the environmental burdens are more often borne by marginalized groups, such as racial minorities, women, and residents of developing nations. That’s why WASTE proposals begins to re-conceive the basis of our relationship with goods and materials. In place of the current linear process [produce, consume, discard], goods we no longer want or can use must become the beginning of something else, forming a cyclic process.

Working with the University of Sheffield School of Architecture, Sarah Wigglesworth Architects is leading this project that, among proposals and student projects, also is documenting a deep research in the environmental and social problem that waste is. Starting with Project A, which moto is K N O W L E D G E N O T S H A R E D I S K N O W L E D G E W A S T E D, they try to go through an interesting timeline that includes the form of waste, wasted opportunities, legislating waste and others until they finish with Building Waste, according to:

This aim of this brief is to kick start the design of your major project with a bang. It is possible that your project will not fit into a traditional style of architectural representation and therefore you will need to find a way to interpret this brief and develop your own language of drawing. The only rule we set is that you use orthographics and you work to scale.

Trying to get closer to C2C philosophy, subverting the tradicional way we’re used to build and demostrating that a maladapted industrial system can become a creator of goods and services that generate ecological, social and economic value.

Part of the Studio 12 team presents us one of the resulting projects is Cross Studio/Programme Building, promoting engagement with architecture and the built environment:

More info about WASTE at Studio 12 BLOG.


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